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How psychophysiology can aid the design process of casual games: A tale of stress, facial muscles and paper beasts
S (Stefano) Gualeni (Speaker)
Erasmus School of Philosophy
Activity
:
Talk or presentation
›
Oral presentation
›
Academic
Period
30 May 2012
Event title
ACM conference paperat the 7th Foundation of Digital Games Conference
Event type
Other
Location
Rayleigh
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Research programs
EUR ESPHIL 13
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