A VR and AI-Powered Game-Based Approach to Minimally-Invasive Social Cognitive Assessment

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Abstract

Frontotemporal dementia (FTD) is the second most common cause of young-onset dementia and is typically caused by frontal and/or temporal lobe degeneration [1]. This degeneration impacts personality, judgment, and the ability to recognize emotion. Early diagnosis of FTD is critical for effective treatment, but current diagnostic tools often lack the realism necessary to assess social cognitive abilities like emotion recognition and theory of mind. We propose the customization of an immersive virtual reality (VR) experience to improve early FTD diagnosis by creating realistic social interactions in immersive environments. Our approach is two-fold: (i) an authoring tool that gives neuropsychologists generative AI support for writing a suitable dialog involving faux pas, picking characters and voicing them; (ii) a VR game in which patients observe the enactment of those scripted social scenarios, guided by a virtual companion. We discuss the main features of our current prototype, and identify some development and evaluation challenges ahead.

Original languageEnglish
Title of host publicationProceedings of the IEEE 2025 Conference on Games, CoG 2025
PublisherIEEE Computer Society
ISBN (Electronic)9798331589042
DOIs
Publication statusPublished - 2025
Event2025 IEEE Conference on Games, CoG 2025 - Lisbon, Portugal
Duration: 26 Aug 202529 Aug 2025

Publication series

SeriesIEEE Conference on Computatonal Intelligence and Games, CIG
ISSN2325-4270

Conference

Conference2025 IEEE Conference on Games, CoG 2025
Country/TerritoryPortugal
CityLisbon
Period26/08/2529/08/25

Bibliographical note

Publisher Copyright:
© 2025 IEEE.

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