Abstract
As children become major consumers of new media, they have been progressively integrated into the design of such technologies, following the trend of Participatory Design (PD). This paper seeks to highlight the gap that exists between the work of children designers and the adoption of such design outcome by game designers. Using Fantasy Theme Analysis (FTA), design recommendations were identified in design sessions with children to create a mobile game. The game was subsequently evaluated by game designers to see the effectiveness of such approach.
Original language | English |
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Title of host publication | ACM |
Pages | 3-6 |
Number of pages | 4 |
Publication status | Published - 2010 |
Externally published | Yes |
Event | 7th International Conference on Advances in Computer Entertainment Technology (ACE) - Taipei Duration: 17 Nov 2010 → 19 Nov 2010 |
Conference
Conference | 7th International Conference on Advances in Computer Entertainment Technology (ACE) |
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City | Taipei |
Period | 17/11/10 → 19/11/10 |
Research programs
- ESHCC M&C