Abstract
The ABCDE method, used internationally to treat seriously ill patients, is a guideline for performing the complex skill of resuscitation that is commonly trained in face-to-face-courses. In the abcdeSIM game, used as a preparation for these courses, players treat patients in a virtual emergency department. We used the Four-Component Instructional Design theory (4C/ID) to redesign the existing game. In this chapter, we explain why the game was redesigned and how the components of this instructional design theory can be applied to designing a serious game for medical education.
Original language | English |
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Title of host publication | Intelligent Systems Reference Library |
Publisher | Springer Science+Business Media |
Pages | 65-82 |
Number of pages | 18 |
DOIs | |
Publication status | Published - 2021 |
Publication series
Series | Intelligent Systems Reference Library |
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Volume | 196 |
ISSN | 1868-4394 |
Bibliographical note
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