Integrating technology in physical classrooms: The impact of game-based response systems on student learning experience

Anna Priante*, Dimitrios Tsekouras

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

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Abstract

This study examines the impact of game-based student response systems (GSRSs) on students’ learning experiences in face-to-face education. Building on technology-mediated learning and active learning, we demonstrate the positive impact of GSRS use on learning outcomes and learning processes (student motivation, concentration, and enjoyment) in a field experiment in a Dutch secondary school. Our study expands information systems research by showing the educational and social impact of technology integration in physical classrooms and its equalizing role in bridging the performance disparity between underperforming and overperforming students while promoting an inclusive learning environment for all students.

Original languageEnglish
Article number104105
JournalInformation and Management
Volume62
Issue number3
DOIs
Publication statusPublished - Apr 2025

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