The additive effect of CBT elements on the video game ‘Mindlight’ in decreasing anxiety symptoms of children with Autism Spectrum Disorder

Lieke A.M.W. Wijnhoven*, Rutger C.M.E. Engels, Patrick Onghena, Roy Otten, Daan H.M. Creemers

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

6 Citations (Scopus)

Abstract

The aim of the present study was to examine the additive effect of elements of cognitive behavioral therapy (CBT) on the video game Mindlight in decreasing anxiety of children with an autism spectrum disorder (ASD). A non-concurrent multiple baseline design with 8 children with ASD in the age of 8–12 was used. CBT did not have the hypothesized additive effect on Mindlight in decreasing anxiety of children with ASD. Instead, multiple participants already experienced a decrease in anxiety during the Mindlight sessions. Yet, several participants did experience a stabilization in anxiety at a low level during the CBT sessions. For now, it can be concluded that CBT does not have an additive effect on Mindlight.

Original languageEnglish
Pages (from-to)150-168
Number of pages19
JournalJournal of Autism and Developmental Disorders
Volume52
Issue number1
DOIs
Publication statusPublished - 3 Mar 2021

Bibliographical note

Funding Information:
This work was supported by grants from the Innovation Foundation Health Insurers, Research and Innovation Foundation of GGZ Oost Brabant and Behavioral Science Institute of the Radboud University in Nijmegen. The authors are grateful to all the students and therapists that provided a significant contribution in this project.

Publisher Copyright:
© 2021, The Author(s).

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