Abstract
Extant literature has suggested that VR may be a potential avenue to enhance self-esteem. However, the understanding toward the underlying technological mechanisms and their corresponding effects on the self are still not comprehensive. To address this research gap, the current study designed a series of social interactions in VR where participants (N = 171) embodied either a personalized or non-personalized avatar and had either positive or negative interactions with a virtual agent. Findings showed that participants who embodied a personalized avatar experienced a positive change in self-esteem from pre- to post-simulation, regardless of the virtual agent interaction quality.
Original language | English |
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Title of host publication | Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 |
Pages | 927-928 |
Number of pages | 2 |
ISBN (Electronic) | 9798350348392 |
DOIs | |
Publication status | Published - 1 May 2023 |
Event | 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) - Shanghai, China Duration: 25 Mar 2023 → 29 Mar 2023 |
Conference
Conference | 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
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Country/Territory | China |
City | Shanghai |
Period | 25/03/23 → 29/03/23 |
Bibliographical note
Funding Information:This research is supported by the National Research Foundation, Singapore under its AI Singapore Programme (AISG Award No: AISG-100E/GC/RP/RPKS-2020-017).
Publisher Copyright:
© 2023 IEEE.
Research programs
- ESHCC M&C